Beginner Roadmap

Your game development skill tree.

Follow the path from first prototype to published game.

1

Programming Logic

Variables, functions, loops, events, and debugging.

2

2D Prototype

Build a tiny playable game with movement, UI, scoring, and sound.

3

Engine Basics

Scenes, assets, prefabs, scripts, physics, animation, and build settings.

4

Systems Design

Inventory, saving, enemy AI, menus, dialogue, and progression.

5

Polish

Lighting, particles, juice, camera shake, audio mixing, and testing.

6

Release

Export builds, make a trailer, publish, collect feedback, and update.