Programming Logic
Variables, functions, loops, events, and debugging.

Beginner Roadmap
Follow the path from first prototype to published game.
Variables, functions, loops, events, and debugging.
Build a tiny playable game with movement, UI, scoring, and sound.
Scenes, assets, prefabs, scripts, physics, animation, and build settings.
Inventory, saving, enemy AI, menus, dialogue, and progression.
Lighting, particles, juice, camera shake, audio mixing, and testing.
Export builds, make a trailer, publish, collect feedback, and update.